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Ps4 controller on steam rotation glitch
Ps4 controller on steam rotation glitch








ps4 controller on steam rotation glitch
  1. #PS4 CONTROLLER ON STEAM ROTATION GLITCH HOW TO#
  2. #PS4 CONTROLLER ON STEAM ROTATION GLITCH UPDATE#
  3. #PS4 CONTROLLER ON STEAM ROTATION GLITCH ARCHIVE#
  4. #PS4 CONTROLLER ON STEAM ROTATION GLITCH PS4#

#PS4 CONTROLLER ON STEAM ROTATION GLITCH UPDATE#

If TWI pushes out an update that wipes out these settings, be prepared. Right click the file then click Properties. You have to make the KFInput.ini read-only. Please note that this MAY screw up some of your settings if you use this file. I have included the KFGame.ini in case you can't figure out the autoaim disabling.

#PS4 CONTROLLER ON STEAM ROTATION GLITCH ARCHIVE#

  • The ini files in the Zip archive go in this area.
  • Go to C:\Users\Users\Documents\my games\KillingFloor2\KFGame\Config on your computer.
  • Download the Zip Archive I have attached.
  • (The Magic Rule: Never use Xpadder with a game that has any sort of recognition of your controller, or bad things will happen). Of course, I will not set up Xpadder to accomplish this as it will cause many more issues.

    #PS4 CONTROLLER ON STEAM ROTATION GLITCH HOW TO#

    I have no idea how to set that up in the ini's. Typically the settings I use in Xpadder are 0-70% are walk, and 71-100% are run. Typically you can walk and run with the same analog stick. This is a kind of a rare occurrence, but it does happen.ĥ. When using Iron Sights, which are supposed to be held, sometimes get stuck, requiring the player to double tap the Left Trigger to fix it.

    #PS4 CONTROLLER ON STEAM ROTATION GLITCH PS4#

    Just saying, if this game is going to be released for SteamOS and PS4 this is something that players will really appreciate.Ĥ. For all we know there are people out there who may want their Right Trigger to Open Doors and Back button to shoot. This is something that should be offered. Controls cannot be configured in in-game settings. Take a look at FoxMod for UT3 and that may be the fix.ģ. As I said before, the dpad is not a good place for the weapon wheel. This issue is relatively annoying and I have no idea what is causing it.

    ps4 controller on steam rotation glitch

    By this I mean if I am looking up then I decide to look right at the same time, it just stops or slows down to the point its unusable. The aim gets sticky at times when moving the stick diagonally. There are a few issues I cannot resolve however and I hope Tripwire will resolve them.ġ. I would have preferred the weapon wheel to be controlled by the right stick instead of the dpad, but there was nothing I could do about that. I changed Left Shoulder to Weapon Switcher, Right Stick Button to Grenades (similar to my KF1 set up), and Y to Interact (similar to my KF1 set up). You see the problem? And on top of that, in what game EVER did anyone play where you interact with the Right Stick Button? So made some changes to the KFInput.ini again, made it read-only, and I was happy. For example, if I have to change weapons, I have to take my thumb off the right stick to hold Y (now I cant aim), then I have to take my other thumb off the left stick to use the dpad (now i cant move). Now Tripwire, you guys did come up with some intuitive things to make it good, but there were some things that were so bizarre that it made using a controller super frustrating. The last major teeth grinding issue was the binding layouts. I changed the KFInput.ini to read-only in Windows and fired up the game. So I went back, made my changes once last time, changing the deadzone of the left stick to 40% and the deadzone of the right stick to 30%.

    ps4 controller on steam rotation glitch

    I realized none of my changes were staying because the game kept overwriting my changes I soon realized. I went into the KFInput.ini and dug around.

    ps4 controller on steam rotation glitch

    Most XBOX 360 controllers that I've owned have had a deadzone issue lingering between 20% all the way up to 40% on the left stick, and the right stick usually sits between 10% to 25%. The analog sticks on a controller are never perfectly center, and with wear and tear they get even worse. The issue was as soon as I got in-game, my aim was moving to the down right non-stop, and my character kept running left. BAutoTargetEnabled=FalseThe next major issue was the deadzone.










    Ps4 controller on steam rotation glitch